Ex0-suits, mechs, and those hover bike things sure look pretty sci-fi to me, but in a recent interview Sledgehammer Games’ co-founders Michael Condrey and Glen Schofield rejected the term
“I think Call of Duty resonates because it’s believable and relatable. It’s always been one of the strengths of the franchise,” Condrey told Game Informer.
Condrey said Sledgehammer’s research showed real-world military technology developments are “more fantastic than even the things that we were coming up with” and said the game was grounded in reality.
“It’s not that fictional leap to a science fiction world you can’t relate to,” Condrey said.
Schofield backed that reasoning, and said if there is a sequel it will also avoid going full “pew pew,” laser blasts and aliens.
“We’re keeping [the game world] in a place where another game can exist,” Schofield said.
Image from pixeldynamo.com