Gears Of War Ultimate Edition Will Contain The Following Fixes
During the week of E3, Gears of War developer The Coalition beta-tested the upcoming remaster of their original 2006 game. Over one million online matches were played during the test, and plenty of bugs were caught and reported. Now The Coalition has all the info they need. Here’s their list of fixes to work on:
- Multiple fixes and tuning for the Gnasher Shotgun
- Multiple fixes for Frag Grenades, Boomshot, and Torque Bow
- Tuning for footstep audio and other sounds around a player
- King of the Hill improvements, including ability for the developer to adjust more settings for competitive play
- Removed active down from active reloaded Longshot sniper rifle and added/tuned active bonus for sniper bloom/aim
- Bug fixes and tuning for skill-based matchmaking
- Tuned red/blue colors for team shaders (Locust/COG)
- Improved look of blood and gore in gameplay
- Improved game performance to reduce screen tearing
- Bug fixes and tuning for controller sensitivity settings
- Various bug fixes on maps, weapons, matchmaking, audio, and controls
The finished version of Gears of War Ultimate Edition will contain all 19 original multiplayer maps, split-screen and LAN support, and all original game modes plus Team Deathmatch and King of the Hill. It’ll be out exclusively for XBox One August 25.