iD Hasn't Decided If Quake Champions Will Be Free Or Paid
A new trailer for Quake Champions made its debut yesterday. Tim Willits, studio head at iD Software, told PC Gamer in a comment published today that they haven’t made up their minds whether their game will be paid content or operate on a free-to-play revenue stream.
“So for us, we’re trying to figure out exactly what people want more of, and how they perceive it,” Willits explained. “And I’m not even trying to be cagey! It’s not like we know and just aren’t trying to tell anybody; we don’t know and we’re still trying to figure this out.”
My apologies, but I guess it’s time for this girl’s opinion…
Why does it have to be one or the other? I can’t think of any instance where consumers have been given the option of a paid OR a free-to-start game. Make it both ways. Offer a paid version that will unlock Quake Champions up front with no pestering for in-game items, and let the people who actually fall for that kind of thing have their FTP version.
I don’t know how difficult it would be to engineer such a thing, but from an outsider’s perspective, it makes sense.
A beta for Quake Champions will open in early 2017, with a release expected to follow later that year. Right now the game is only planned for PC.