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Sledgehammer Won't Confirm Call of Duty: Advanced Warfare is 1080p

by on 08/18/2014
 

The cult of 1080p resolution is powerful, at least among vocal hardcore gamers. So it’s understandable that if there’s a chance a game might not be reaching 1080p on consoles developers might be a little reluctant to just come out and say so.
That sure sounds like what’s going on in this interview with Call of Duty: Advanced Warfare Producer Mike Meija conducted by Official Xbox Magazine.
“So we’re 60 frames a second all the way,” Mejia said. “We are not talking about the – we’re still waiting for announcements to come out in terms of where we’re at with the resolutions, but I can tell you that the three year development title that we’ve had, working with everyone involved to make sure that we’re getting it right… we’re still optimising the game, but even with where we’re at right now, we’re really happy. We’re ahead of where we were last year, and we still have time, we still have a couple of months to go.”
Microsoft recently made changes to the Xbox One that allow developers to take some power that was reserved for Kinect and use squeeze out a bit more horsepower for games. Bungie exploited this boon to increase the final Xbox One resolution for its shooter Destiny to 1080p. Meija said that’s being considered with Advanced Warfare as well.
“All that stuff is all coming online too, as we talk to all the first-party partners that we have – we have a direct connection to those guys, so all that stuff is coming online now,” Mejia said. “I’ve been on the road for a while so it’s kind of hard to work out where we’re at, but I know we’re working with everyone, we’re working with Sony, we’re working with Microsoft, we’re really happy with what we’re looking at.”

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