Call Of Duty AI Development Slowed As PS4, Xbox One Drag Feet On Hardware
Like kids at the opening of a new candy store, everybody was excited when the announcements came down the pike this year for a new “Call of Duty” franchise game as well as brand spanking new consoles from both Sony [PS4] and Microsoft [Xbox One] on which to play it. But now the sugar high is wearing off and the “Call of Duty: Ghosts” development team at Infinity Ward are having to slow down their AI work while they await finalized hardware versions of both Sony’s PlayStation 4 and Microsoft’s Xbox One consoles due out later this year. Infinity Ward says they will require more finalized hardware versions for both console systems before they can expand the AI for “Call of Duty: Ghosts”.
“Call of Duty: Ghosts” is currently scheduled for a November 5, 2013 release for PS3, Xbox 360, Wii U and Windows PC and will be a launch title for both the PS4 and Xbox One.