Posts Tagged ‘ubisoft’
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Watch The Watch Dogs 2 Story Trailer

by Peter Paltridgeon 09/23/2016
We know what you’re doing in Watch Dogs 2, but why are you doing it? The short answer is “because pretending to cause chaos in a virtual world is fun,” but in the world of the game itself, you’re trying to take down a corrupt company. The company in question is Blume, an organization that […]
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Here's What Division Testers Will Be Testing

by Peter Paltridgeon 09/21/2016
Ubisoft is preparing its latest update patch for The Division — Update 1.4. This is the version of the game that will be available to testers beginning September 26 (technical testing begins romorrow). They’ve written a blog post revealing their goals for the update and how they’re rebalancing the game, and fortunately for us, they […]

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The Division's Public Test Server Launches In Five days

by Peter Paltridgeon 09/20/2016
Ubisoft is finally ready to push the “ON” button to that big public test server they promised you. It’s the opinion of many that Ubisoft should have tried this from Day One, but better late than never. Here’s how it’ll work: you’ll need the PC version of The Division to test at all (will the […]
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Ubisoft Considering Second Season Pass For Rainbow Six Siege

by Peter Paltridgeon 09/06/2016
A recent private survey conducted by Ubisoft has been leaked on Reddit. The survey, for the game Rainbow Six Siege, appears to have been for gauging reactions to proposed things that could be included “in the future season pass.” There’s already a season pass offered, but it expires December 1, on the first-year anniversary of […]

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Ubisoft Announces Renewed Effort To Squash Division Bugs

by Peter Paltridgeon 08/31/2016
Ubisoft knows The Division hasn’t worked out as smoothly as they’d hoped. This hasn’t stopped them from pursuing a movie deal out of the game (and you just know they’re going to try a Division 2 at some point) but they’re aware their creation turned out to be a malfunctioning mess. That’s why they’re taking […]
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Ubisoft Confirms The Division Movie

by Peter Paltridgeon 08/02/2016
Ubisoft wants movies made of all its video game properties. Will those movies be good? That’s irrelevant. Ubisoft just WANTS THEM MADE. NOW. The Division hasn’t been around very long, and it’s been plagued with game-breaking bugs since its inception, but that hasn’t stopped Ubisoft from declaring it such an iconic, permanent part of gaming […]

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Original Splinter Cell Free On PC This Month

by Peter Paltridgeon 07/13/2016
The very first time Ubisoft partnered with Tom Clancy to produce a stealth action game was back in 2002, when the original Splinter Cell was released for Playstation 2, XBox, PC and Gamecube (those were nice days, when Nintendo got third party support). With a distance of 15 years, it seems like everybody who could […]
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Solve This Division Problem: DLC Existence Equals Zero

by Peter Paltridgeon 06/28/2016
Here’s what’s wrong with The Division in this particular hour: players are reporting that the DLC they just bought is completely missing and undownloadable. Today would normally have been the release day for Underground, the first gigantic DLC pack Ubisoft has prepared for The Division. You can’t entirely accuse Ubisoft of rushing this one as […]

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We Now Know What Weapons Changes Are Coming To The Division

by Peter Paltridgeon 06/23/2016
A few days ago Ubisoft spoke of a new patch for The Division that would shake up the balance of weapons in the game. They didn’t supply us with specifics until now. Today a new blog post detailed the changes being made to weapons, and why it had to be done. Basically the rebalance is […]

Bucking An Ubisoft Trend, You Won't Be Climbing Towers In Watch Dogs 2

by Peter Paltridgeon 06/22/2016
Ubisoft introduced the concept of “tower synchronization” in Assassin’s Creed. To progress through the game, you’ve got to scale something tall first. Once you do, a map of the immediate area is unlocked and all your objectives are identified. This mechanic spread from Assassin’s Creed into Ubisoft’s other titles: Far Cry, the first Watch Dogs […]