Titanfall Game Update Five Adds Black Market and More

by on 07/29/2014

Titanfall’s soon to arrive update five is coming with a brand new black market and an in-game currency system.
The new black market will let players buy and sell burn cards and buy new decals for their Titans with in-game credits. Not to worry, the game isn’t becoming a paymium travesty. The ingame credits are earned through playing the game and they won’t be available through microstransactions, said designer David Shaver in a blog post.
“With the introduction of an in-game currency, some may worry that the next step is that we will let players spend real-world money to get an edge in the game. We have stated several times that Titanfall will not have micro-transactions. Fear not, for we plan to keep that promise – NO MICROTRANSACTIONS! The only way to get Credits is by playing the game!” Shaver wrote.
The patch notes also show the game is introducing daily challenges and will be rotating the campaign game mode in with the other game modes.
Patch notes from TotalXbox:
NEW FEATURES (All Platforms)
For this update, we’re introducing the Black Market — where you can buy and sell burn cards. Additionally there are eight new Titan decals available in the Black Market which you can also buy with in-game credits.
Daily Challenges – Collect three new Daily Challenges every day. You can have a total of 9 active daily challenges at any one time.
We have moved Campaign game mode in with the other existing game modes. It will rotate through all maps over and over and you can join at any point.
Added message when a friendly Pilot with the flag jumps on your Titan in CTF.
There is now a Gen 1 image which will show up for Gen 1 players in all menus.


Added achievements for Frontier’s Edge DLC.

BUG FIXES (All Platforms)

Fixed Titan decal unlocks showing up repeatedly.

Removed pre-lobby after selecting a game mode, now you will be taken directly to the game lobby.

Made wi-fi hacking count towards Spectre leeching for stats / challenges / insignias.

Fixed an issue where you could earn enough XP that it would appear to wrap around and reset your level.

Nuclear Eject: fixed a rare bug where an invincible Titan would be left roaming around the level because the player died upon ejecting.

Lots of yummy bandwidth optimizations as well as various delicious framerate optimizations have been lovingly hand-crafted and squeezed into the game.

Fixed case of being smushed into a solid wall while rodeoing and becoming unable to shoot through the Titan.

Fixed many cases of incorrect or missing impact sounds from explosions including Arc Cannon fire and Cluster Rockets.

Fixed a server issue when players used the Rematch burn card in areas where they would get stuck.

Fixed a case of getting a double lock-on with the Archer.

Fixed an annoying case of the party chat icon not appearing.

Fixed a case where parties could be split up.

Fixed text overlap on controller layout menu.

Fixed some kills/events not counting towards progress on challenges, achievements, or decals.

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